Showing posts with label Finishers. Show all posts
Showing posts with label Finishers. Show all posts

Freddy

Special Moves
Hell Spike Close: ↓, ←, T
Hell Spike Medium: ↓, →, T
Hell Spike Far: ↓, ←, →, T
Sweet Dreams: ↓, →, J
Glove Toss: ←, →, U
Freddy Fingers: ↓, ←, U
Dream Shift Away: ↓, ←, G
Dream Shift Towards: ↓, →, G
Nightmare Stance: ↓, ←, J
Open Wide: T
Claw Slam: U
Low Slash: G

Enhanced Special Moves
Hell Blast: ↓, →, (T+BL)
Deep Sleep: ↓, →, (J+BL)
Power Glove Toss: ←, →, (U+BL)
Freddy's Edge: ↓, ←, (U+BL)
Hell Shift Away: ↓, ←, (G+BL)
Hell Shift Towards: ↓, →, (G+BL)

Toasty Boost: ↓, ←, ↓, G

Finishers
Fatality 1 - Tell Em Freddy Sent Ya: ←, →, ↓, ↓, T (Jump)
Fatality 2 - Welcome To My Nightmare: ↓, U, →, ←, BL (Sweep)
Babality: ←, →, ↓, T (Jump)
Stage: →, ↓, ↓, G (Varies)

Rain

Special Moves
*Water-Port: ↓, U
Super Kick: ↓, ←, J
Water Bubble: ↓, →, G
Geyser Kick: ↓, ←, G
Lightning: ↓, ←, U
Aqua Splash: ←, →, T
**H2O Boost: →, ↓, ←, T

*Also in air
**Damage Boost

Enhanced Special Moves
*Aqua-Port: ↓, (U+BL)
Power Kick: ↓, ←, (J+BL)
Hydro Bubble: ↓, →, (G+BL)
Thermal Spring: ↓, ←, (G+BL)
Thunder Storm: ↓, ←, (U+BL)
Aqua Blast: ←, →, (T+BL)
**H2O Buff: →, ↓, ←, (T+BL)

Toasty Boost: ←, ←, ↓, G

Finishers
Fatality 1 - Bubble Burst: ←, →, ↓, ←, BL (Jump)
Fatality 2 - Does It Sting: U, ↓, ←, →, U (Jump)
Babality: ←, ↓, →, T (Jump)
Stage: →, ↓, →, J (Varies)

Kenshi

Special Moves
Spirit Charge: ←, →, U
Rising Karma: ↓, ←, T
Telekinetic Slash (Close): ↓, ←, J
Telekinetic Slash (Mid): ↓, →, J
Telekinetic Slash (Far): ↓, ←, →, J
Tele-Flurry: ←, →, G
Blade Reflect: ↓, ←, U

Enhanced Special Moves
Spirit Vengeance: ←, →, (U+BL)
Karma Eruption: ↓, ←, (T+BL)
Telekinetic Blade (Close): ↓, ←, (J+BL)
Telekinetic Blade (Mid): ↓, →, (J+BL)
Telekinetic Blade (Far): ↓, ←, →, (J+BL)
Tele-Beatdown: ←, →, (G+BL)
Blade Absorb: ↓, ←, (U+BL)

Toasty Boost: →, ←, ↓, G



Finishers
Fatality 1 - Scatterbrained: U, ↓, U, ↓, BL (Sweep)
Fatality 2 - Split Ends: ←, →, ↓, →, U (Jump)
Babality: ↓, ←, ↓, T (Jump)
Stage: ↓, →, ↓, G (Varies)

Skarlet

Origin: Outworld
Alignment: Evil
Bio: Shao Kahn has many warriors under his command, but his trust lies solely in the fighters of his own creation. Warrior blood gathered from countless battlefields, fused with sorcery, produced his most effective enforcer yet: Skarlet. An expert tracker, she preys on those deemed enemies of the empire. During kombat, Skarlet gains strength from her opponent’s blood, absorbing it through her skin. Shao Kahn has a new mission for this formidable kombatant: discover Quan Chi’s true intentions and kill him if he plots betrayal of the emperor.







Special Moves
Up Slash: ↓, →, U
Down Slash: ↓, ←, U
**Blood Drop: ↓, ←, J
Red Dash: ↓, →, G
Red Slide: J (During Red Dash)
***Blood Ball: →, ↓, ←, T
****Dagger Toss: ↓, →, T (Hold T to delay second dagger)
*Air Dagger (Close): ↓, ←, T
*Air Dagger (Far): ↓, →, T
*In air
**Also in air
***Drains Health: Use U and D

Enhanced Special Moves
Dual Up Slash: ↓, →, (U+BL)
Dual Down Slash: ↓, ←, (U+BL)
**Blood Stomp: ↓, ←, (J+BL)
Krimson Dash: ↓, →, (G+BL)
Krimson Slide: J (During Krimson Dash)
Double Daggers: ↓, →, (T+BL) (Hold T to delay second dagger)
*Tri Air Dagger: (Close) ↓, ←, (T+BL) or (Far) ↓, →, (T+BL)

Kombos
Bad Blood: ← +T, T, → +J
Blood Boil: → + G, T, U
Blood Clot: ← + T, → +G
Bloodshed: ← + U, J
Bloody Murder: ← + T, T, ← + J
Carnage: U+G, J
Coagulation: ← + T, T,G
Flesh And Blood: → + U, T, U, T + U
Krimson Bash: T, T, U
Slaughter: → + G, G
Thicker Than Water: → + J, G

Toasty Boost: ←, ↓, ↓, G

Finishers
Fatality 1 - Blood Bath: ↓, ←, ↓, ↓, BL (Close)
Fatality 2 - Make It Rain: →, ←, ↓, ↓, J (Jump)
Babality: ↓, ←, ↓, →, U (Jump)
Stage: →, ←, →, T (Varies)

Cyber Sub-Zero

Origin: Unknown
Alignment: Good
Bio: Unknown

Special Moves
Ice Ball: ↓, →, T
Ice Bomb - Close: ←, ←, G
Ice Bomb - Med: →, →, G
Ice Bomb - Far: ←, ←, →, G
Slide: ←, →, J
*Teleport: ↓, ←, T
Ice Parry: ↓, ←, U
Dive Kick - Close: (→+G)
Dive Kick - Far: (→+J)
*Also in air







Enhanced Special Moves
Ice Beam: ↓, →, (T+BL)
X3 Cryo Bomb - Close: ←, ←, (G+BL)
X3 Cryo Bomb - Med: →, →, (G+BL)
X3 Cryo Bomb - Far: ←, ←, →, (G+BL)
Cyber-Slide: ←, →, (J+BL) (+HIT)
*Bangport: ↓, ←, (T+BL) (+HIT)
Frozen Parry: ↓, ←, (U+BL)
Power Kick - Close: (→+G+BL) (+HIT)
Power Kick - Far: (→+J+BL) (+HIT)

Kombos
Automation: FP, FP, BP
Blizzard: B + FK, BP, FP
Cyborg Assault: FP, FP, FP
Cyro Bash: F + BP, BP, FP
Drive Power: FP, FP, F + BK
Freezing Pain: F + FP, BK
Frost: B + FP, BP
Nano Smash: BP, FP, FP + BP
Reboot: FK, BK
System Error: FK, FK, BP
Upload: B + BP, BK
Wildcard: B + BP, BP

Toasty Boost: ↓, ↓, ↓, T

Finishers
Fatality 1 - Kold Fusion: ↓, ←, ↓, →, U (Jump)
Fatality 2 - Brain Freeze: ↓, ↓, ←, ↓, T (Jump)
Babality: ↓, ←, →, BL (Jump)
Stage: ↓, ↓, U, BL (Varies)

Quan Chi

Origin: Netherrealm
Alignment: Evil
Bio: The Netherrealm has produced many vile beings, but none rival the Arch-Sorcerer Quan Chi. In lieu of Netherrealm demons, he prefers to resurrect deceased warriors for use in his sinister plans. Foremost among them is the tortured Shirai Ryu ninja Scorpion, who is Quan Chi’s personal assassin. Quan Chi is building an army of such specters–the purpose of which has yet to be revealed.

Special Moves
**Skeletal Boost: ↓, ←, J
Ground Burst - Close: ↓, ←, T
Ground Burst - Medium: ↓, →, T
Ground Burst - Far: ↓, ←, →, T
Skull Ball: ↓, ←, U
Trance: ←, →, G
*Sky Drop: ↓, ←, G
  B/F = Front/Behind
  Neutral = Top
*Also in air
**Health/Damage Boost

Enhanced Special Moves
**Skeletal Buff: ↓, ←, (J+BL)
Ground Blast - Close: ↓, ←, (T+BL)
Ground Blast - Medium: ↓, →, (T+BL)
Ground Blast - Far: ↓, ←, →, (T+BL)
Skull Chomp: ↓, ←, (U+BL)
Mesmerize: ←, →, (G+BL)
*Sky Stomp: ↓, ←, (G+BL)
  B/F = Front/Behind
  Neutral = Top

Kombos
Afterlife: T, T, U
Annihilation: ← + G, U + T
Conjurer’s Crush: ← + T, T
Corruption: → + T, U, U, T
Deterioration: ← + G, G
Enchantment: U, T, U + G
Incantation: ← + U, J
Root Of Evil: U, T, J
Spellbinder: U, T, U
Under Torment: T, T, G
Wounded Wrath: ← + U, T

Toasty Boost: ←, ←, →, U

Finishers
Fatality 1 - Beat Down: →, →, ↓, ↓, T (Sweep)
Fatality 2 - On Your Knees: ↓, →, ↓, →, J (Sweep)
Babality: →, ↓, ←, U (Jump)
Stage: ←, →, ↓, U (Varies)

Sheeva

Origin: Outworld
Alignment: Evil
Bio: Sheeva is a member of the four-armed Shokan race. Her markings reveal that she is of the royal Draco lineage. Like all Shokan, she pledged her life to Shao Kahn, bringing honor to her race by serving him. During an attack by Edenian rebels on Shao Kahn’s fortress, Sheeva fiercely protected Queen Sindel and prevented her capture. She was subsequently appointed Sindel’s personal bodyguard until the queen’s mysterious death in Earthrealm. Sheeva is now the master jailer of Shao Kahn’s oppressive dungeon.

Special Moves
Fireball: ↓, →, U
*Jump Stomp: ↓, U
*← / → = Behind / Front
Ground Pound: ↓, ←, J
Grab and Punch: ←, →, G
Anti-Air Grab: ↓, →, T
Low Grab: ↓, ←, G

Enhanced Special Moves
Fire Blast: ↓, →, (U+BL) (+DAM)
Jump Crush: ↓, U (+DAM)
Ground Smash: ↓, ←, (J+BL) (+HIT)
Untamed Fury: ←, →, (G+BL) (+HIT)
Power Anti-Air: ↓, →, (T+BL) (+DAM)
Anti-Duck Throw: ↓, ←, (G+BL) (+DAM)

Kombos
Blood Lust: T, ← + U, → + T
Darkness: ← + T, U, U + T
Demolish: → + U, ← + T
Four-Way: U, T, U, → + T
Quad Toss: ← + U, T + U
Rehabilitated: → + G, U
Sheeva Rush: U, T, U, ← + T
Shokan Fury: T, U, ← + T
Turmoil: G, G

Toasty Boost: ↓, ↓, →, J

Finishers
Fatality 1 - Stripped Down: →, ↓, ↓, →, T (Sweep)
Fatality 2 - Lend a Hand: →, ←, →, ←, J (Sweep)
Babality: ↓, ↓, ↓, ←, J (Jump)
Stage: ↓, ↓, ↓, ↓, T (Varies)

Raiden

Origin: Earthrealm
Alignment: Good
Bio: Raiden is the God of Thunder and Protector of Earthrealm. Ageless and wise beyond measure, he leads Earthrealm’s mortals in the endless battle against the forces of darkness. When Shao Kahn, Emperor of Outworld, threatened to merge his realm with Earthrealm, an overwhelmed Raiden implored the Elder Gods to give Earthrealm a fighting chance. Thus the Mortal Kombat tournament was created. Determined to prevent Armageddon, Raiden tirelessly quests to find a champion worthy of Mortal Kombat.

Special Moves
Lighting: ↓, ←, T
Electrocute: ↓, →, U
*Electric Fly: ←, →, G
Teleport: ↓, U
Vicinity Blast: ↓, ←, U



Enhanced Special Moves
Bolt: ↓, ←, (T+BL) (NORMAL+REVERSE)
Shocker: ↓, →, (U+BL)
*Thunder Fly: ←, →, (G+BL) (+SPEED) (+DAM)
Sparkport: ↓, U
Vicinity Burst: ↓, ←, (U+BL) (FAR LAUNCH)

Kombos
Flash Storm: → + U, G, T + U
Heavenly Hand: T, U, T, U
Quick Burn: → + U, J
Spark Kicks: G, G, J
Sudden Energy: U, U, → + T
Thunder God: ← + G, T, U
Violent Thunder: ← + U, → + T, T + U
White Lightning: U, U, ← + J

Toasty Boost: ↓, ←, ↓, G

Finishers
Fatality 1 - Just a Scratch: ↓, →, ↓, →, T (Jump)
Fatality 2 - Transplant: ←, →, →, ↓, J (Sweep)
Babality: ↓, ←, ↓, J (Jump)
Stage: ↓, ↓, ↓, U (Varies)

Kabal

Origin: Earthrealm
Alignment: Good
Bio: Once a member of the Black Dragon clan, Kabal gave up his life of crime and put his fighting skills to more positive uses. He joined the New York City police force to kombat the underworld element he once served. This transition helped ease the pain of dark memories. But when New York was invaded he underwent another transformation–one that would afflict him physically. Severely injured in battle, he is doomed to wear a life support system forever.

Special Moves
Gas Blast: ←, ←, T
Nomad Dash: ←, →, J
Buzzsaw: ←, ←, G
Tornado Slam: ↓, ←, U





Enhanced Special Moves
Vapor Blast: ←, ←, (T+BL) (+DAM)
Nomad Charge: ←, →, (J+BL)
Saw Blades: ←, ←, (G+BL)
Cyclone Slam: ↓, ←, (U+BL) (+DAM)

Kombos
Eviscerate: → + J, T + U
Extermination: T, T, ← + J, G
Last Breath: T, T, T
Mutilation: ← + T, U, T
Nomad’s Fear: → + G, U
Vanquish: U, T, U

Toasty Boost: ↓, ↓, ↑, U

Finishers
Fatality 1 - Hook Up: ←, →, ←, →, T (Sweep)
Fatality 2 - It Takes Guts: ↓, ↓, ←, →, BL (Sweep)
Babality: →, ↓, ←, G (Jump)
Stage: ↓, ↓, J (Varies)

Baraka

Origin: Tarkatan
Alignment: Evil
Bio: Baraka is the fiercest of the Tarkatans, vicious nomadic mutants from the wastes of Outworld. Like all Tarkatan males, he joined Shao Kahn’s army once he came of age and survived the brutal Ritual of Blood. He gained the rank of Enforcer after single-handedly defeating a rebel faction. His loyalty and strength makes him a favorite of the emperor.

Special Moves
Blade Charge: ↓, →, U
Spark: ↓, ←, U
Chop Chop: ←, ←, T
Spin: ↓, ←, G
Slices: ↓, →, T






Enhanced Special Moves
Blade Rush: ↓, →, (U+BL) (+DAM)
Sparked: ↓, ←, (U+BL) (+DAM)
Chop Shop: ←, ←, (T+BL) (+DAM)
Spinner: ↓, ←, (G+BL) (+DAM)
Slicer: ↓, →, (T+BL) (+CORNER POP UP)

Kombos
Cold Steel: U, T, U
Cut ‘Em Loose: ← + T, T
Doom Kicks: → + J, J
Easy Kill: ← + G, U, U
Horrow Show: → + U, J
Open Wound: ← + G, T, → + T
Outworld Bash: → + U, U
Painful Swipes: T, U, U
Splinter: ← + T, → + U
Tarkatan Blows: G, ← + G
Tarkatan Push: ← + U, → + U
Tarkatan Rush: T, U, T
Tears Of Pain: U, U, U + T
Tricky Fury: T, U, ← + G

Toasty Boost: ↑, ↑, ↓, G

Finishers
Fatality 1 - Up The Middle: ←, →, ↓, →, T (Sweep)
Fatality 2 - Take a Spin: →, →, ↓, ↓, G (Sweep)
Babality: →, ←, →, J (Jump)
Stage: ↓, ↓, ↓, ↓, G (Varies)

Shang Tsung

Origin: Earthrealm
Alignment: Evil
Bio: A treacherous sorcerer who consumes the souls of his victims, Shang Tsung has played host to the last nine Mortal Kombat tournaments in Earthrealm, stacking the odds in favor of his master. Originally from Earthrealm, Shang Tsung’s magical abilities led him to discover the realm of Outworld. There he fell in league with its ruler, Shao Kahn, and pledged his life to him in return for enhanced power. He is now bound to the emperor by powerful dark magic. For centuries he has submissively done Shao Kahn’s bidding. Should he fail in his mission to secure Earthrealm, he will suffer the emperor’s wrath.








Special Moves
Fireskull: ←, ←, T
Up Fireskull - Above: ↓, U, U
Up Fireskull - Behind: ↓, →, U
Up Fireskull - In Front: ↓, ←, U
Ground Fireskull - Close: ↓, U, J
Ground Fireskull - Med: ↓, →, J
Ground Fireskull - Far: ↓, ←, J
*Soul Steal: →, ↓, ←, G

Enhanced Special Moves
Triple Skulls: ←, ←, (T+BL)
Skull Storm: ↓, U, (U+BL)
Ground Eruption: ↓, U, (J+BL)
*Soul Capture: →, ↓, ←, (G+BL) (+DAM)

Kombos
Bad Omen: T, U, T
Deadly Truth: → + J, G, J
Death Walker: U, U, T
Play Time: → + G, J
Reserved Pain: ← + T, U, T, J
Restored Youth: U, U, ← + J
Soul Stain: T, U, U
Soul Torment: T, G

Toasty Boost: ↓, ↓, →, G

Finishers
Fatality 1 - Bang Bang!: ←, ↓, →, G (Sweep)
Fatality 2 - Identity Theft: ↓, ↓, ←, ↓, U (Jump)
Babality: ↓, ←, ↓, G (Jump)
Stage: U, U, ←, T (Varies)

Stryker

Origin: Earthrealm
Alignment: Good
Bio: One of New York City’s Finest, Stryker is a one-man SWAT team. He was once decorated for single-handedly thwarting the terrorists in the famous Greenberg Tower Incident, and again for rescuing passengers of a speeding crosstown bus rigged to explode. He was unprepared, however, for the magical portal that spewed forth creatures from another realm–a realm he didn’t even know existed. So far his kombat training has gotten him through the first wave of creatures. It’ll take more than rocket-launching Tarkatans to stop this die-hard cop.

Special Moves
Baton Sweep: ↓, ←, J
High Grenade Toss: ↓, ←, U
Low Grenade Toss: ↓, ←, T
Gun Shot: ←, →, T
Roll Toss: ←, →, J


Enhanced Special Moves
Baton Bash: ↓, ←, (J+BL) (+HIT)
Double High Grenade Toss: ↓, ←, (U+BL)
Double Low Grenade Toss: ↓, ←, (T+BL)
Bang Bang: ←, →, (T+BL) (+SHOTS)
Roll Out: ←, →, (J+BL) (+SPEED) (+RANGE)

Kombos
Aggravated Assault: ← + U, → + U
Beat Down: ← + T, U, U
Come With Me: ← + G, U
Cop Out: T, U
Dispatched: T, T, J
Pain Patrol: U, G, U
Spread ‘Em: ← + U, ← + J
The Heat: ← + U, T

Toasty Boost: ←, ←, ↓, J

Finishers
Fatality 1 - Time Served: →, ↓, →, G (Sweep)
Fatality 2 - Have a Blast: ↓, →, ↓, →, BL (Sweep)
Babality: ↓, →, ↓, ←, U (Jump)
Stage: →, U, U, J (Varies)

Kano

Origin: Earthrealm
Alignment: Evil
Bio: From weapons dealing to cold-blooded murder, his military training has made him the go-to man for the Black Dragon. But when an operation went to hell and his face horribly mutilated, Kano’s crime spree was almost ended. Ever the survivor, he used his underworld connections to find a cyberneticist capable of repairing the damage. Kano was fitted with several high-tech enhancements, most notably his eye laser. With these new weapons, Kano’s reign of terror has only just begun.

Special Moves
Ball: →, ↓, ←, F
*Down Ball: →, ↓, ←, F
Up Ball: ↓, →, U
Choke: ↓, →, T
Knife Throw: ↓, ←, U
*Air Throw: TH
*In air

Enhanced Special Moves
Kano Ball: →, ↓, ←, F (+ROLL)
*Downward Ball: →, ↓, ←, F (+ROLL)
Uprise Ball: ↓, →, (U+BL) (+ROLL)
Kano Choke: ↓, →, (T+BL) (+DAM)
Knife Toss: ↓, ←, (U+BL) (+DAM)

Kombos
Double Dragon: G, G
Dragon’s Tail: ← + T, T, U
Fighting King: → + T, T
Getting Ahead: U, T, U
Mean Machine: → + G, ← + U
No Escape: → + T, U
One Two Three: T, T, U
Smashing Time: ← + U, → + T
Snake Bite: ← + T, U
The Rage Kicks: → + G, G
Uplifting Force: ← + U, G

Toasty Boost: →, →, ←, G

Finishers
Fatality 1 - Heartbreak: ←, ↓, ←, →, T (Sweep)
Fatality 2 - Eat Your Heart Out: ↓, ↓, →, ←, J (Sweep)
Babality: →, →, ↓, ↓, G (Jump)
Stage: U, U, ←, G (Varies)

Fatality 1: Heartbreak
Fatality 2: Eat Your Heart Out

Jax

Origin: Earthrealm
Alignment: Good
Bio: A decorated member of the U.S. Special Forces and a formidable close-kombat warrior, Major Jackson Briggs’ current mission is to bring down the notorious criminal organization known as the Black Dragon. With Lieutenant Sonya Blade, he has seized many of their weapons caches. But when a trusted informant, Kano, was revealed to be a high-ranking member of the Black Dragon, Jax made Kano’s capture his priority.

Special Moves
Energy Wave: ↓, ←, U
Dash Punch: ↓, →, U
Ground Pound - Close: ↓, ←, G
Ground Pound - Med: ↓, →, G
Ground Pound - Far: ↓, ←, →, G
Gotcha Grab: ↓, →, T
*Air Gotcha: ↓, ←, T
Overhead Smash: ↓, U, J
*Back Breaker: TH
* In air

Enhanced Special Moves
Assault Wave: ↓, ←, (U+BL) (+HIT) (MID)
Dash Fist: ↓, →, (U+BL) (+THROW)
**Ground Quake - Close: ↓, ←, (G+BL)
Gotcha Beatdown: ↓, →, (T+BL) (+PUNCHES)
*Air Gotcha Blast: ↓, ←, (T+BL) (+THROW) (FAR)
Elite Smash: ↓, U, (J+BL) (+THROW)
** Connects no matter where Opponent is

Kombos
Active Duty: U, T
Advance Force: → + J, T, G
Boot Kamp: ← + T, U, J
Chain Of Command: U, → + U, ← + T
Code Of Conduct: → + J, T, J
Field Grade: U, U
Major Force: T, U, G

Toasty Boost: ↓, ↓, ↓, J

Finishers
Fatality 1 - Smash and Grab: ←, →, →, ←, U (Close)
Fatality 2 - Three Points!: →, →, ←, ↓, G (Sweep)
Babality: ↓, ↓, ↓, G (Jump)
Stage: ↓, →, ↓, T (Varies)

Sonya Blade

Origin: Earthrealm
Alignment: Good
Bio: As a girl, Sonya idolized her father, a U.S. Marine. When he embarked on a covert operation and never returned, she vowed to honor his memory. She joined the Marines and pushed herself hard, quickly rising in rank. Sonya’s impulsiveness didn’t win her many friends, but her skills and loyalty gained the respect and admiration of all who fought beside her. Though she has never given up her quest to uncover the truth behind her father’s disappearance, she realizes that she might never see him again. Now Sonya finds herself caught up in the mysterious Mortal Kombat tournament. Like her father, she too could become a casualty of war.







Special Moves
Energy Ring Blast: ←, →, U
Leg Grab: ←, →, J
Kiss: ↓, ←, T
Arc Kick: ↓, ←, J
Kartwheel: ↓, →, G
*Air Drop: (→+J)
*Air Throw: TH

Enhanced Special Moves
Rings of Justice: ←, →, (U+BL)
Krazy Legs: ←, →, (J+BL)
Deadly Kiss: ↓, ←, (T+BL)
Arc Wave: ↓, ←, (J+BL) (+DAM)
Kartwheel Bash: ↓, →, (G+BL) (+DAM (+SPEED)
*Air Strikes: (→+J) (+HIT) (MID)

Kombos
Advance Force: T, T, U
Beat Up: G, T, J
Drop Zone: U, T, ← + G
Fierce Assault: T, T, J
Ground Control: U, T, ← + J
Mess Hall: ← + U, T, → + U
Play Time: G, T, U
Power Rush: → + U, U, J
Pull Out: J, J

Toasty Boost: ←, ←, ↓, G

Finishers
Fatality 1 - Scissor Split: ↓, ↓, ←, →, T (Jump)
Fatality 2 - Kut-Throat: ↓, ←, →, ←, J (Sweep)
Babality: ↓, ↓, →, G (Jump)
Stage: ←, →, ↓, U (Varies)

Sektor

Origin: Earthrealm
Alignment: Evil
Bio: The son of the Grand Master, it was never in question that Sektor would join the Lin Kuei. What pleases the Grand Master is the degree to which his son relishes the life of an assassin. The secretive clan allows Sektor to express his darker nature, using any means necessary to complete his tasks. Hired by Shang Tsung, his current assignment is to attend the Mortal Kombat tournament and eliminate the Earthrealm competitors before they have a chance to compete.

Special Moves
Flame Burner: ←, →, U
Teleport Uppercut: ↓, →, J
Straight Missile: ←, →, T
Up Missile - Above: ↓, ←, G
Up Missile - Behind: ↓, ←, →, G
Up Missile - In Front: ↓, →, ←, G


Enhanced Special Moves
Flame Thrower: ←, →, (U+BL)
Metal Uppercut: ↓, →, (J+BL)
Double Missile: ←, →, (T+BL)
Homing Missile: ↓, ←, (G+BL)

Kombos
Access Denied: T, G
Artificial Intelligence: T, T, ← + T
Demolition: U, T, J
Drive Power: ← + U, T
Fatal Error: → + J, J
Fusion Force: T, U, J
Hard Crash: T, U, U
Malfunction: → + U, ← + T
Run Down: ← + G, J
System Overload: T, U, ← + T
User Error: → + J, G

Toasty Boost: ↓, ←, ↓, T

Finishers
Fatality 1 - Robo-Sek: →, ↓, ←, →, G (Fullscreen)
Fatality 2 - The Scarecrow: ↓, ↓, →, ←, T (Fullscreen)
Babality: ←, ↓, ↓, ↓, J (Jump)
Stage: ↓, →, ↓, BL (Varies)

Smoke

Origin: Earthrealm
Alignment: Good
Bio: Originating from Prague, Tomas Vrbada was recruited by the Lin Kuei for his impressive ability to escape capture. Able to transform into a wisp of smoke, his talent has proved useful on countless missions. Smoke has no memory of his childhood. His only family is the Lin Kuei, more specifically the younger Sub-Zero, who is like a brother to him. It has been Smoke’s hope that through the Lin Kuei he will discover his past–and the origin of his power.

Special Moves
*Shake: ←, →, T (Projectile Counter)
Smoke Cloud: ↓, ←, U
**Air Throw: TH
***Teleport: ↓, ←, J
Invisibility: ↓, U, G
Smoke Away (Escape): →, ←, G
Smoke Towards (Dash): ←, →, G

*Hold T to Charge
**In air
***Also in air


Enhanced Special Moves
****Vibration: ←, →, (T+BL)
Smoke Bomb: ↓, ←, (U+BL) (+DAM)
Smokeport: ↓, ←, (J+BL) (+DAM)
Vanish: ↓, U, (G+BL)
Phase Away (Escape): →, ←, (G+BL)
Phase Towards (Dash): ←, →, (G+BL)
****Parries projectile↓, regular move↓, and throws

Kombos
Ablaze: T, T, U
Combustion: G, D + T, U
On-Fire: G, U
Red-Hot: ← + T, J
Rekindle: U, T, J
Smoking: ← + U, G
Smoldering: T, G

Toasty Boost: ↓, ↓, →, U

Finishers
Fatality 1 - Smoked Out: ←, →, ←, →, T (Sweep)
Fatality 2 - Tremor: ←, ←, ↓, →, U (Sweep)
Babality: ↓, ←, ↓, →, D (Jump)
Stage: →, U, U, T (Varies)

Noob Saibot

Origin: Earthrealm
Alignment: Evil
Bio: Noob Saibot’s origins are unknown, but he is likely a revenant: a fallen warrior resurrected by the Netherrealm sorcerer Quan Chi to fulfill a dark objective. Noob has been assigned to aid Shao Kahn in his acquisition of Earthrealm. A faithful servant and a recent addition to the Brotherhood of Shadow, he will obey his master, Quan Chi, and complete his mission. But he is biding his time. Noob Saibot has a dark objective of his own.

Special Moves
Ghostball: ↓, →, T
Black Hole - Above: ↓, ←, U
Black Hole - Behind: ↓, →, U
Black Hole - In Front: ↓, →, ←, U
*Teleport Slam: ↓, U
Shadow Charge: ↓, →, G
Shadow Upknee: ↓, ←, G
Shadow Slide: ←, →, J

Enhanced Special Moves
Spirit Ball: ↓, →, (T+BL)
Darkness - Above: ↓, ←, (U+BL) (+SPEED)
Darkness - Behind: ↓, →, (U+BL) (+SPEED)
Darkness - In Front: ↓, →, ←, (U+BL) (+SPEED)
*Teleport Smash: ↓, U (+DAM)
Saibot Charge: ↓, →, (G+BL) (+DAM)
Saibot Upknee: ↓, ←, (G+BL) (+COMBO OPENER)
Saibot Slide: ←, →, (J+BL) (+DAM)

Kombos
Assassinate: U, T, U
Evil Twin: ← + T, U, T, J
No Compassion: ← + U, T, J
Possessed: → + J, G
Reincarnated: → + G, G, G
Saibot Blast: T, U
Sneaky Saibot: ← + T, U, → + J
Saibot Strike: ← + T, U, T, J

Finishers
Fatality 1 - Make A Wish: ←, →, ←, ↓, J (Jump)
Fatality 2 - As One: ↓, ↓, ←, ↓, BL (Jump)
Babality: →, U, →, T (Jump)
Stage: →, ↓, →, BL (Varies)

Fatality 1: Make A Wish
Fatality 2: As One

Cyrax

Origin: Earthrealm
Alignment: Good
Bio: A skilled Motswana warrior, Cyrax relies on his natural fighting ability, his chi, to carry out Lin Kuei missions. He is proud to serve but when the Grand Master initiates a program to convert the clan into cyborgs, Cyrax resists. He is reluctant to lose his humanity which he believes is more effective than any mechanical augmentation. He has contemplated leaving the clan but such a decision means death at the hands of his former comrades. No one leaves the Lin Kuei.

Special Moves
Bomb Toss - Close: ←, ←, J
Bomb Toss - Medium: →, →, J
Bomb Toss - Far: ←, ←, →, J
Net: ←, ←, G
*Teleport: ↓, ←, T
Buzzsaw: ←, →, U
Reverse Kick: ↓, →, G
Ragdoll: ↓, →, G, TH
**Anti-Air: ↓, →, T

*Also in air
**Opponent must be in air

Enhanced Special Moves
Sticky Bomb - Close: ←, ←, (J+BL)
Electro Net: ←, ←, (G+BL)
*Bangport: ↓, ←, (T+BL)
Saw Blade: ←, →, (U+BL) (PROJECTILE)
Donkey Kick: ↓, →, (G+BL) (+LOW KICK)
Ragdolls: ↓, →, (G+BL),(T+G)
**Power Anti-Air: ↓, →, (T+BL)

Kombos
Cyber Beatdown: ← + T, U, T, U
Kombat Boots: G, G, J
Mustard: U, T, U
Power Plant: T, U, G
Saw Enough: U, U, → + T
See Saw: T, T, T
Steel Fists: T, U, T

Finishers
Fatality 1 - Buzz Kill: →, ↓, →, ←, U (Close)
Fatality 2 - Nothing but Net: ←, ↓, ←, →, T (Jump)
Babality: ↓, →, ←, U (Jump)
Stage: ↓, U, BL (Varies)

Nightwolf

Origin: Earthrealm
Alignment: Good
Bio: Nightwolf is one of few Earthrealm mortals with a strong connection to the spirit world. A powerful Native American shaman, he is guided by the empyrean forces and communes with divine beings such as Haokah, known to the East as Raiden. Nightwolf’s devotion allows the Spirits to work through him, granting him unnatural long life and ethereal weapons to kombat the darkness that threatens mortal kind. In the coming crisis, however, it is not Nightwolf’s arsenal that will alter fate. His faith in the Spirits will inspire those who have lost hope.

Special Moves
Shoulder: →, →, J
Lightning: ↓, ←, G
Arrow Shot: ↓, ←, T
Reflect: ↓, ←, U
Axe Swing: ↓, →, T
Choke: ↓, →, U

Enhanced Special Moves
Power Charge: →, →, (J+BL) (+HIT) (MID)
Thunder Storm: ↓, ←, (G+BL) (POP UP)
Multi Arrow: ↓, ←, (T+BL)
Absorb: ↓, ←, (U+BL) (+HEALTH)
Tomahawk Bash: ↓, →, (T+BL) (+HIT) (MID)
Strangle: ↓, →, (U+BL) (+DAM)

Kombos
Axe Blast: T, U, U, T
Blade Aand Edge: T, T, U
Dagger Stab: ← + T, T, T
Deadly Dance: T, T, J
Full Moon: → + G, T, U
New Earth: U, G, J
Spirit Tracks: → + G, ← + J
Tomahawk Smash: ← + U, U, T

Finishers
Fatality 1 - Little Off The Top: ↓, →, ↓, ←, J (Jump)
Fatality 2 - Ascension: ↓, ↓, →, ←, T (Sweep)
Babality: →, ←, →, ←, T (Jump)
Stage: ↓, ↓, ↓, BL (Varies)